[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
RE: Skid Cars
- Subject: RE: Skid Cars
- From: "Lin, Gary" <Gary.Lin@xxxxxxxx>
- Date: Wed, 14 Oct 1998 11:30:26 -0400
Experience would tend to agree with Peter. Those of you who played Sega
Rally 2 at Dave & Buster's at Pizzafest 2, you found out good a simulator it
was on the Mountain circuit. Each car has different handling, Brett A.
seemed to like it. ;-) Too much steering is just that like Mike says, a
little goes a long way, constant tail out drift baby! It beats Gran Turismo
hands down of course. ;-P
Gary Lin National Capital Ch. '88 325is
highlight of P2 go karts - Frank M. rams me in the rear, my glasses fly off
and land in his lap! I say screw it, I'm leading and can't find them, and
drive blind for 5 min.!
> Mike wrote:
> "The quicker a driver senses that traction is changing, the smaller the
> corrections usually are. This is the kind of thing you just can't learn
> from a book, video, or video game."
>
Peter wrote:
> I would disagree a little bit here. Reading and understanding a book such
> as the Skip Barber School's "Going Faster", watching road races on
> TV/video (visualization), and practicing on a simulator such as Gran
> Turismo on a Playstation (yeah, that's right folks. It's a simulator).
------------------------------